I think in my case attempts to use various links (e.g. com/Headlines/post/8/ Halo-Spartan-Assault- Available-Today!.aspx) admitted it would take some hours for the game to be found in the different Windows 8 Stores. It took over an hour more to get the game to my Windows 8 machine. Download took maybe 10 minutes (it was clearly slower than my connection), but 30 minutes after the launch of the game I was already playing it on my unlocked Lumia 920 in Finland. I got the WP8 QR code from WP Central ( halo-spartan-assault-now- available-wp8) and initially it said the game is not available for my region, but this remedied itself in a matter of minutes. Surprisingly, it was available to download for WP8 prior to Windows 8. I bought the game on the launch night (4 pm PST but night for us in the Europe) for both Windows Phone 8 and Windows 8. Anyway, in Finland and many other European countries people have been able to buy the WP8 game just fine despite of carrier. In the U.S., Verizon operator has a 30 day timed exclusive – elsewhere there has also been some talk/rumor of carrier exclusives online, but nothing conclusive. The game is currently available for Windows Phone 8 1 MB devices, with a 512 MB version coming in August. Halo: Spartan Assault launched yesterday/today for Windows Phone 8 and Windows 8/RT. Game reviews are probably beyond my scope, but I decided to write a little preview instead. I was asked to do a little review of Halo: Spartan Assault. Janne was asked to do a game review and shared a lot of thoughts and feedback with us. We mentioned that Spartan Assault was available for Windows Phone earlier today.
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